![]() ![]() Once you've got a few parts laid down, you can sequence them into a set of Scenes and, ultimately, a song in the Arranger area (which is a block-based sequencer).Ĭomplete tracks can be built up without the music stopping or your hands leaving the Maschine hardware. Building musical parts in Maschine is a matter of loading up some Sounds/Kits, hitting Record and playing the hardware's pads. The 16 pads can be assigned to trigger a Sound each (for drums and percussion), or to all trigger a single Sound chromatically (for melodic parts). Beats workingĪ Maschine project contains up to eight Groups of 16 Sounds each (a Sound being a single component of a drum kit, for example, or any other sample or plug-in instrument) plus up to three effects (built-in or VST/AU). ![]() You can use your own samples, too and needless to say, the hardware also works as a regular CC-outputting MIDI controller with any other music software. ![]() The included 6GB factory soundbank contains over 14,000 samples - drums, percussion, basses, synths, pads, orchestrals, etc - and more than 250 prefab Groups/Kits complete with well-programmed pattern sequences. Essentially, Maschine is a (standalone and VST/AU/RTAS plug-in) groove workstation that can be operated entirely from the Maschine hardware (well, 99% entirely in the case of Maschine Mikro) or via the software's GUI, for those who prefer to miss the point. ![]()
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